I just found this site, it seems like a collector of other articles/websites that discuss art styles for video games. I will have to look it over later because there seems like so much there I can’t just take a quick peek and decide how good it is without delving deeper.
I recently attended a IGDA Lecture with 3 of the people who made Tomb Raider: Reborn
The most interesting was Remi’s camera talk. Camera angle, follow, zoom, focus and movement play a huge role in setting the tone of a scene. This article “Storyboarding the Simpsons Way ” does a great job of covering these Hollywood tricks, but specifically for the story boarder. Great read.