I teach Game Design each week. People come out to learn professional skills they can take back to their studio or improve their hire-ability. Each class is designed to have a 1 hour lecture on an important design topic and then follow it up with 2 hours of hands on design and team building workshops. As you can see Game Design classes are a ton of fun.
This weeks topic was Diagrams and Communication tools. Students learned how to use Lucid Chart and Machinations to create powerful Flow Charts, Venn Diagrams, SWOT tests and Interactive Resource Flow Diagrams.