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How to make a GDD Part 1

Published on 2013-04-30, by in Game Design.

Having a well written, detailed and structured Game Design Document (GDD) is important for any game project. This will help you collaborate better with your team and ultimately make better games. So now I am going to show you the way I make a GDD from the very beginning so it stays structured and easy

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Brenda Brathwaite – Games for a Change

Published on 2013-04-30, by in Game Design.

I love TED (Technology, Entertainment, Design) talks. This video shows that a “simple game” can be a more powerful learning experience for difficult subjects (Such as middle passage, holocaust) than a month of school, reading, assignments, and videos. If you want people to truly “understand” something it needs a simulation. The military trains pilots on

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The funniest thing I have seen in a long time

Published on 2013-04-26, by in Personal.

I got this off a Timothy Ferris post…. Infomercial GIfs, because real life is hard. http://imgur.com/a/YET5a#lsUszX8   Fun fact: Pay attention to the soda pouring infomercial, notice the soda doesn’t even spill.What are those people so scared of? I guess the director kept that take because everyone’s facial expressions are spot on. (You know, if soda actually had

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How do you create/find game ideas?

Published on 2013-04-26, by in Game Design.

A really simple, fun and interesting question I enjoyed answering on Reddit How do you create/find game ideas? (self.gamedev) submitted 9 hours ago by madskillsmonk http://www.reddit.com/r/gamedev/comments/1d4kje/how_do_you_createfind_game_ideas/   My reply: As a game designer the worst place to start for me would be a blank piece of paper or the dreaded interview question “If you had

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Silver @ $24 an ounce

Published on 2013-04-26, by in Money.

Investors: Silver was down to $23 the other day. It’s back up to $24. Not a super bargain price but still a good time to get back in if your looking for a safe place to put your money. Why save in silver and not invest? Ok guys this is important I see tons of

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Case Studies: How to Build Online Businesses That Gross $250,000+ Per Month

Published on 2013-04-25, by in Money.

Reposted from: http://www.fourhourworkweek.com/blog/2013/04/24/how-to-online-business/     Written by Tim FerrissTopics: Entrepreneurship, Marketing Debbie Sterling’s GoldieBlox is now grossing $300,000+ per month. My specialty is modeling success. I analyze what works and ask: what recipe can I find that others can use? In this post, we’ll look at five successful online businesses. Some of them (e.g. GoldieBlox) are now grossing $300,000+ per

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Alt Symbols¿

♥♦♣♠ = 3 4 5 6 Quite useful for game design documents ™ © ® = 0153 0169 0174 For business documents. It would have been nice if these were sequential! ♀♂ = 11 12 Next to character names to designate sex. ↕↔ = 18 29  Again why are these not sequential? ↑↓→← = 24

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Joy! The mouse has left the house.

Published on 2013-04-24, by in Personal, Travel.

I’m glad my little visitor managed a daring escape and left unharmed. I guess the food supplies we’re low after I removed the packages he chewed through in the cupboards. Somehow he climbed on top of the door. An incredible feat as I can’t see any ledges, drapes or other assistance devices to accomplish this

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DustForce Financials Recap

Published on 2013-04-18, by in Game Design.

  Hitbox Team (Makers of DustForce) posted a great article I love because: It talks about the business side of things and money It shows how they underestimated the promotion and marketing It has charts! It showcases that this business success allows them to move on to an even bigger project It sheds light on

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Learn to Surf Camp Trip

Published on 2013-04-16, by in Personal, Travel.
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