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Bullies (Working Title) – Prototype

Published on 2013-12-17, by in Game Design.

Bullies Congratulations to the very first Bullies Winners! Norna (Left) ended up in a kingmaker position, she couldn’t win but she could possibly swing the winner one way or the other. However neither Jun (her boyfriend) or GirlWhoseNameIForgotSorry we’re able to convince her to help them win. So the very first bullies game ended in

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Prototype Tactics: Class Charts

Published on 2013-10-03, by in Game Design.

So now that we have more or less figured out the stats we want to use we can make charts. Yay charts! Since we’re working in unity and setup our tables properly these are super easy to populate. Plus we can still make changes to the tables and the graphs will adjust automatically. I’m by

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Game Design Video Tutorial: Geometric Progression, Unity and Turn Based Tool Kit (TBTK).

Published on 2013-09-21, by in Game Design, Tutorial.

In this video Look over my shoulder as I craft a Geometric Progression system for YOUR game in excel. This is not a clean perfect replication, it’s a raw look at how I actually work. Then we’ll jump into Unity and actually implment our design using the Turn Based Tool Kit. An affordable plugin that

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Video Tutorial: How To Make The Best Game Design Document (GDD)

Published on 2013-05-03, by in Game Design, Tutorial.

  Having a well written, detailed and structured Game Design Document (GDD) is important for any game project. This will help you collaborate better with your team and ultimately make better games. So now I am going to show you the way I make a GDD from the very beginning so it stays structured, quick

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Video Tutorial: How to come up with game ideas www.budleiser.com

Published on 2013-04-30, by in Game Design, Tutorial.

Free Game Designer Tutorials at www.budleiser.com Coming up with new features, mechanics and ideas for games can be fun and rewarding. Watch this tutorial to learn the 5 key ways to come up with new ideas for your games.

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Royalty Free Music – Japanese

I am open to collaborative revenu share with programmers and artists to make new games for PC, Iphone, Android, and Ouya.   My latest project has a Ninja/Japanese theme in an alternate world. I’m at the point where I begin looking for all the songs and sound effects I will need. Thankfully my friend Takayuki

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