Independent game designer · strategic problem solver

Games worth playing.
Strategy worth paying for.

I'm Bud Leiser. Play what I build, see how I think, or put four decades of game and business experience to work on your project.

All games

Play in your browser—no installation or account required. Create an itch.io account if you want to save progress and follow releases.

Diabolical Casino cover art

Diabolical Casino

Playable

Plays well on: Phone · Tablet · PC

If you lose, the devil gets your soul. Slots, blackjack, a haunted diner, and guests you probably shouldn't trust.

Play free
Technical Analysis Trainer cover

Technical Analysis Trainer

Playable

Best on: Tablet · PC

Learn real technical analysis by trading real historical charts. Every payout is calibrated, and every source is revealed.

Play free
Mech Stranded cover art

Mech Stranded

Playable

Best on: Tablet · PC

Explore. Mine. Escape. It's early, but this is my favourite—and the midcore build I intend to finish.

Play free
Claude's Revenge cover art

Claude's Revenge!

Playable

Plays well on: Phone · Tablet · PC

Brick-smashing fun. The paddle-and-ball formula, sharpened until it stops feeling like a relic and starts feeling fresh.

Play free
Dragon Breakout cover art

Dragon Breakout!

Playable

Best on: Tablet · PC

Smash bricks to save mama. Yes, it's a Breakout-style game. No, you won't put it down as quickly as you expect.

Play free
Beet 'em Up cover

Beet 'em Up

In development

Co-op farm brawler. Grow beets by day, then beat back the bank's goons by night. The loan is due on day 10.

Follow on itch.io
Stellar Explorer gunship battling through an asteroid field

Stellar Explorer

In development

Gunship gallery combat across a dying frontier. Built in Godot 4.

Follow on itch.io

Join the community. New builds, playtests, and dev chatter.

itch.io profile Discord
Quick human check

Preparing the human check…

Naga Rubi is hiring fractional Launch Operations and Community and Art Direction leads

Help build what comes next

Build the launch system for a new kind of indie studio.

We have playable games. Now Naga Rubi needs experienced people who know how to launch them—and who want to help shape how a young studio operates from the beginning.

We're hiring two paid, remote, Philippines-priority fractional Leads for launch operations and community, and art direction with artificial-intelligence-assisted production.

Get new builds first

Playtest invites, new releases, and the occasional design war story. No spam; unsubscribe anytime. This list is how the community survives any platform.

Consulting

Direct, no-handoff help for studios and founders: design teardowns, rapid prototypes, and full builds—from the person who made these games.

Learn more & rates →

About Bud

Bud Leiser

I beat The Legend of Zelda at four. There is a photo of it somewhere, and we're still tearing the house apart looking for it. My parents later ran a pawn shop, and hundreds of games came through the door, so I grew up taking every genre apart to see what made it tick. Four decades and four competitive gaming scenes later, I use an AI-accelerated pipeline to make games—50 of them in 50 weeks. The four-year-old who beat Zelda never stopped reading games.